# Adding images

**URL:** <https://forum.vassalengine.org/t/adding-images/6053>\
**Category:** Technical Support & Bugs\
**Created:** [June 6, 2013, 8:29pm UTC](https://forum.vassalengine.org/t/adding-images/6053 "2013-06-06T20:29:36Z")\
**Posts on this page:** 11\
**Page:** 1

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 8:29pm UTC](https://forum.vassalengine.org/t/adding-images/6053/1 "2013-06-06T20:29:36Z")

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Noob question: in the module editor, how do I add images? I tried searching the web and reading the reference manual, but I still don’t know what to do. I’m using VASSAL 3.2.6.  
For clarification, I want to know how to add images, not game piece images.

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**Author:** ![uckelman](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/uckelman/32/10020_2.png) [@uckelman](https://forum.vassalengine.org/u/uckelman)\
**Post date:** [June 6, 2013, 8:42pm UTC](https://forum.vassalengine.org/t/adding-images/6053/2 "2013-06-06T20:42:23Z")

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Thus spake LaserBeam:

> Noob question: in the module editor, how do I add images? I tried  
> searching the web and reading the reference manual, but I still don’t  
> know what to do. I’m using VASSAL 3.2.6.  
> For clarification, I want to know how to add images, not game piece  
> images.

To what do you want to add images? Pieces? Maps?

–  
J.

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 8:46pm UTC](https://forum.vassalengine.org/t/adding-images/6053/3 "2013-06-06T20:46:19Z")

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@uckelman  
I want to add images to game pieces.

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**Author:** ![uckelman](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/uckelman/32/10020_2.png) [@uckelman](https://forum.vassalengine.org/u/uckelman)\
**Post date:** [June 6, 2013, 8:50pm UTC](https://forum.vassalengine.org/t/adding-images/6053/4 "2013-06-06T20:50:42Z")

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Thus spake LaserBeam:

> @uckelman  
> I want to add images to game pieces.

Look at the Basic Piece trait on any game piece you’ve defined. You  
can add images for single-sided pieces there.

–  
J.

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 8:55pm UTC](https://forum.vassalengine.org/t/adding-images/6053/5 "2013-06-06T20:55:57Z")

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How do I edit Basic Piece traits? 😊

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**Author:** ![Tim\_M](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/tim_m/32/2_2.png) [@Tim\_M](https://forum.vassalengine.org/u/Tim_M)\
**Post date:** [June 6, 2013, 8:57pm UTC](https://forum.vassalengine.org/t/adding-images/6053/6 "2013-06-06T20:57:02Z")

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Double click the trait or image if there is one to open it up/change it

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 9:02pm UTC](https://forum.vassalengine.org/t/adding-images/6053/7 "2013-06-06T21:02:00Z")

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When I double-click the game piece image, a window opens that has a blank image named image0, but I can’t figure out how to change it to a different image.

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**Author:** ![uckelman](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/uckelman/32/10020_2.png) [@uckelman](https://forum.vassalengine.org/u/uckelman)\
**Post date:** [June 6, 2013, 9:14pm UTC](https://forum.vassalengine.org/t/adding-images/6053/8 "2013-06-06T21:14:59Z")

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Thus spake LaserBeam:

> When I double-click the game piece image, a window opens that has a  
> blank image named image0, but I can’t figure out how to change it to a  
> different image.

I think you’re in the wrong place in the editor. Could you post a  
screenshot showing what you said above?

–  
J.

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 9:23pm UTC](https://forum.vassalengine.org/t/adding-images/6053/9 "2013-06-06T21:23:10Z")

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![](http://imgur.com/crPPuO8)  
Edit: Hmm? Here’s a link to the screenshot. [imgur.com/crPPuO8](http://imgur.com/crPPuO8)

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**Author:** ![uckelman](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/uckelman/32/10020_2.png) [@uckelman](https://forum.vassalengine.org/u/uckelman)\
**Post date:** [June 6, 2013, 9:33pm UTC](https://forum.vassalengine.org/t/adding-images/6053/10 "2013-06-06T21:33:24Z")

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Thus spake LaserBeam:

> [1] [imgur.com/crPPuO8](http://imgur.com/crPPuO8)

You’re not in the correct part of the module tree. “Game Piece Image  
Definitions” is for composing images _within_ VASSAL, not for importing  
pre-existing images. Where you should be looking is under “Game Piece  
Palette”. Create a piece there, then look in the Properties dialog for  
that piece.

–  
J.

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**Author:** ![LaserBeam](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/l/d26b3c/32.png) [@LaserBeam](https://forum.vassalengine.org/u/LaserBeam)\
**Post date:** [June 6, 2013, 9:40pm UTC](https://forum.vassalengine.org/t/adding-images/6053/11 "2013-06-06T21:40:12Z")

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It’s working. Thank you, uckelman and Tim!
