Additional Turn Counter Bug

The Turn Counter - Counter appears to missing the “maximum value” field in properties

Looking at
vassalengine.org/wiki/TurnTracker

“Maximum value: The maximum value at which the level will loop.”

Although the wiki doesn’t say so, I would assume that if “loop” checkbox is NOT checked, the maximum value would also serve to prevent additional turn increments when reached…?

Ok this is not a bug, but quirk of the editor UI…

The “maximum value” field doesn’t show up unless you click the “loop” checkbox…

Personally, I find that counter-intuitive and would prefer the UI not magically hide/show fields…

As I mentioned in the original post, I think there is some value in setting a maximum value even if looping is not enabled…