Hi Claudio - here is a full description to help you understand the demo for the disappearing text.
Introduction:
The demo uses Commands and Colors Napoleonics, v3.42.
The Text Trait used for the demo is defined in a Prototype called “Leader”.
In the demo, you notice some leader blocks (e.g. across the top half of the hex-field: Trant, Wellesley, Fergusson).
Each of these names is a text label that has been previously manually applied to the block i.e. it is not predefined in the Text Label trait. The module will allow you to manually set the label with Control/L.
The log file:
Log created in Vassal v3.4.6
First Refresh Counters is immediately after load of the log-file. It has no adverse effect.
The module is open in the editor and I next amend the Text Trait in the Leader prototype… all I do is change the text colour from black to blue.
The next Refresh Counters clears the text field.
If you save the game file and reload it, the lost text remains lost.
If you use the Control+L command on any of the Leader blocks to set some new text, you can see that the blue text change was applied.
Mark