Build 4373 - Prototypes problem

Hello,

In a module I’m working on, when I edit it with the latest build, the editor replaces all prototype traits used to define a unit by the individual traits contained in the prototype traits. I checked the content of the buildfile and the units are not defined using individual traits but the prototypes I used. This means that it’s the editor that develops and shows the component traits.

I don’t how long it has been so but that’s a pain.

In 3.0.17, it works fine.
In build 4304 it works fine.

This is a bug with my fix merged into 4371. Prototypes are being expanded when editing. I am looking into it now.

B.

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On 2/11/2008 at 4:40 AM Aradiel wrote:


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Joel,

swampwallaby-work@4373 fixes my last fix. The PieceSlot is only expanded for display purposes.

B.

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On 3/11/2008 at 7:41 AM Brent Easton wrote:


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Thanks a helluva lot :smiley:

Thus spake “Brent Easton”:

Merged to trunk@4374.

I also replaced all of the calls to getSize().width and getSize().height
with a single call to getSize(), so that we’re not creating tons of
Dimension objects needlessly.


J.


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Thus spake “Aradiel”:

Try svn4376.


J.


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