Can smoke and flare be linked to time track to auto reduce.

I’d really love to have the smoke and flares placed on map to gradually reduce on their own when a time track is advanced a round. Any way to do this so one does not have to remember to reduce these map modifiers on their own?

I would imagine you could do this with an action triggered by movement on
the turn track.

You would want to make sure this gets undone if the turn track item is
moved back, however. (In case players move the turn track counter too soon
by accident).

Another choice would be to have a button that does the reduction.

In either case, the reduction itself is done by sending a key command to
all of the pieces, possibly with filtering by piece type.