I would like to activate a trigger when the game starts. No button to push, no user interaction at all. I need to display some text int he log and shuffle cards, etc. to set up the game and I want to do it AUTOMATICALLY for players. Is there a way to make this happen?
In short - no
You need a custom class to do this.
If you search the forums, a developer has already written a proposed change to
auto fire a GKC on start up - this would do what you want and I think it can be
imported as a custom class now already for testing
From: tman drfunkenstein.phd@gmail.com
To: messages@vassalengine.org
Sent: Wed, April 13, 2011 1:34:38 PM
Subject: [messages] [Module Design] Can you trigger things on game start?
I would like to activate a trigger when the game starts. No button to
push, no user interaction at all. I need to display some text int he log
and shuffle cards, etc. to set up the game and I want to do it
AUTOMATICALLY for players. Is there a way to make this happen?
Read this topic online here:
https://forum.vassalengine.org/t/can-you-trigger-things-on-game-start/3831/1