We hadn’t kept a proper change log for 3.0. I’ve constructed one
for you here:
3.0.0 - 9 August 2007
Choose between central server and direct peer-to-peer connection
Internationalization support: Modules can be translated into any
language via module extensions
Create standalone installers for a module: installed executable
will launch module directly in play mode using the correct version
of VASSAL
Support for Scalable Vector Graphics (SVG) images
Improved HelpFiles: display in external browser window. Create
HelpFiles by bundling the contents of a folder
Add arbitrary Global Key Commands to the right-click menu of a Deck
Copy/Paste traits when editing a GamePiece
Preferences to auto-prompt to start log files at Start and End of a
Replay.
LOS thread enhancements: snap to grid, report action, echo on
opponent’s window
Make delay before scrolling at map edge configurable
All toolbar buttons have configurable tooltip text
Configurable text for the “Mark Moved” button
A Moving stack should not pick up other counters from stacks
Layer option to automatically track a Property value
Allow Layer Reset command to reference $…$ properties
New tabs for Notes Window
Enable ‘Last move Highlighter’ by default in all modules
Allow Transparent Border/Bg color in Mouse Over Stack Viewer
Send To Location - specify Zone, other piece’s location
Shift clicking on map should not deselect counters
3.0.1 - 13 August 2007
Bug: Multi-Action buttons no longer appear as sub-menus within a Toolbar
menu
Bug: Dynamic Properties are correctly substituted within a Text Label.
3.0.2 - 16 August 2007
Not released.
3.0.3 - 21 August 2007
Bug: Problem creating module installers.
3.0.4 - 29 August 2007
Bug: Masked pieces can be un-masked by non-owners
Bug: The “Level1=” field is not property initialized in the Layer
properties editor.
3.0.5 - 1 September 2007
Bug: Layout problems with the board picker in the Game Setup wizard.
Bug: Untrapped error when adding a new Chart to a module.
3.0.6 - 5 September 2007
Not released.
3.0.7 - 26 September 2007
Added High-quality scaling algorithm for zooming in. The scaling is
faster than the previous smooth-scaling algorithm, so the “Use smooth
scaling” preferences option has been removed.
3.0.8 - 1 Ocbober 2007
Restored high-quality image scaling preference.
3.0.9 - 3 October 2007
Bug: Fixed some problems with non-docking Map Windows, including the Map
Overview Window and toolbar.
3.0.10 - 4 October 2007
Bug: Fixed a NullPointerException.
3.0.11 - 8 October 2007
Bug: A number of minor bugs with PropertySheet dialogs, toolbar menus,
prefix names, stack movement.
3.0.12 - 20 October 2007
Bug: Untrapped error on “Jump right in”
Bug: Arbitrary rotations on private maps,
Bug: Decks with Mask traits assigned to “any side”
Bug: Suppressible reports for Dice Buttons
Bug: Piece pacement when loading a Deck from file
Bug: Boards that have no name
3.0.13 - 8 November 2007
Usability improvements:
Move up/down/top/bottom keys preserve order when multiple pieces are
selected.
Pieces dropped onto an expanded stack won’t snap to the hexgrid instead.
A piece with the Place Marker trait will stay selected after placing the
marker.
3.0.14 - 17 December 2007
Not released.
3.0.15 - 17 December 2007
Bug: NullPointerException in Embelishment
3.0.16 - 27 December 2007
Bug: Don’t report legacy clone/delete actions for invisible pieces
Sounds okay to me. I’m intending to generalise it a bit better so
that other elements can understand location names, but it’s further
down on my list right now.