Checking Module Integrity

Building a module, game pieces created on map will not be placed on all the maps. The module has a main map and individual player maps, and a map where some game pieces were originally created. The pieces have no prototypes and will only be dragged and dropped from their original map to the main map. Any attempt to place them on an individual player’s map, they end up on the main map. Note, there is a second game piece map that does not have this issue. Either I’ve enable some feature vis-a-vis the piece on that particular map or some sort of error was introduced in to the module, during a save.

Any assistance would be appreciated.

Michael Arrighi

Thus spake EpiScope35:

Building a module, game pieces created on map will not be placed on all
the maps. The module has a main map and individual player maps, and a
map where some game pieces were originally created. The pieces have no
prototypes and will only be dragged and dropped from their original map
to the main map. Any attempt to place them on an individual player’s
map, they end up on the main map. Note, there is a second game piece
map that does not have this issue. Either I’ve enable some feature
vis-a-vis the piece on that particular map or some sort of error was
introduced in to the module, during a save.

Any assistance would be appreciated.

Michael Arrighi

If you’re still having a problem with this, post a test module
displaying the problem.


J.