Checking versions of modules when synchronizing

I was playing with direct connection server on the same machine to try and reproduce a bug and I found that if you synchronize with a module which has a different version to yours this is possible and no warning is given. Is this a possible source of crashes and /or weird effects?

Thus spake george973:

I was playing with direct connection server on the same machine to try
and reproduce a bug and I found that if you synchronize with a module
which has a different version to yours this is possible and no warning
is given. Is this a possible source of crashes and /or weird effects?

In short, yes. We need to do a better job of checking that the modules
on both ends match.


J.