Deleting a piece with no properties...!

I have a rogue piece in a current campaign pre-defined setup in that it seems to have no properties other than the piece graphic. Of course, this makes it difficult (impossible?) to delete from the pre-defined setup! I had already corrected the piece in the module and if you just swap the on-board piece for the same piece in the Pieces window we are back in business. But any ideas on how to delete the old piece from the pre-defined setup without setting up again from scratch?

  1. Extract the pre-defined setup from the module (it should be in there as a .vsav)

  2. Edit the module and add a temporary map board. Save the module.

  3. Run the module; Load the extracted .vsav.

  4. Replace the bad piece with the good piece you created; grab and drag the bad piece to the temporary map board. Exit and save the game.

  5. Edit the module and delete the temporary map board. Save the module.

  6. Run the module; Load the extracted .vsav.

  7. “Retire” and become an observer. Exit and save the game.

  8. Edit the module and replace the pre-defined setup with the saved game from above. Save the module.

Fin.

Brilliant! Why couldn’t I think of that? :slight_smile: Thanks Rich!

There is a FAQ entry about this. It outlines the basic method Rich suggested as well as one other one.

vassalengine.org/wiki/Faq_mo … e_trait.3F