Drawing a card randomly after a specific number has been dra

I saw a couple other post that where similar but I didn’t get anywhere. Is there a way to have a certain card show up randomly after a certain number have already been drawn? thanks

Yes, I just did this for Urban Sprawl, which has a similar requirement of
having a certain card show up in the 16th thru 23rd position out of 37 cards
in 3 different shuffled decks.
I shall be releasing it today or tomorrow so you can take a look at how it
is done then

-----Original Message-----
From: messages-bounces@vassalengine.org
[mailto:messages-bounces@vassalengine.org] On Behalf Of Gamerofgames
Sent: Saturday, October 29, 2011 11:46 PM
To: messages@vassalengine.org
Subject: [messages] [Module Design] Drawing a card randomly after a
specificnumber has been dra

I saw a couple other post that where similar but I didn’t get anywhere.
Is there a way to have a certain card show up randomly after a certain
number have already been drawn? thanks


Read this topic online here:
https://forum.vassalengine.org/t/drawing-a-card-randomly-after-a-specific-number-has-been-dra/4403/1

Just wondering if you posted Urban Sprawl yet? is it under another name? Is there another example to look at? thanks

Not yet - page is there, module will be shortly

-----Original Message-----
From: messages-bounces@vassalengine.org
[mailto:messages-bounces@vassalengine.org] On Behalf Of Gamerofgames
Sent: Monday, October 31, 2011 10:37 AM
To: messages@vassalengine.org
Subject: [messages] [Module Design] Re: Drawing a card randomly after
aspecific number has been dra

Just wondering if you posted Urban Sprawl yet? is it under another name?
Is there another example to look at? thanks


Read this topic online here:
https://forum.vassalengine.org/t/drawing-a-card-randomly-after-a-specific-number-has-been-dra/4403/3

Nice mod looks good. I don’t know enough about moduling to reverse engineer and copy what you did for what i’m looking for. I saw how you added a reshuffle action button to the discard and draw decks and what not but couldn’t see where you set the numbers range to draw the cards once re shuffled?

when you edit the module, expand the Urban Map [Map Window] and look for the At start Stack called Town Setup or Permit setup - examine those pieces - they do all the work. pay attention to the trigger action sequence and the corresponding GKC trait and number of cards it is affecting