fixed number of pieces

Is there a way to only have a fixed number of a piece available? For example I have a counter and when I place it on the board it still allows me to get another one of the same counter. Can I prevent a second of the same counter from being placed?

On Jun 12, 2008, at 1:45 PM, emaluzer wrote:

You do this by not having a Game Piece palette in the (final) module.
Instead, the individual pieces have to be place in at-start stacks or
in separate map windows (force pools).

If you have a Game Piece palette available, then all units taken from
there are cloned when moved onto the map.

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that did the trick! I appreciate the help!