Getting rotation information

I am thinking about a miniature game that does not have a grid that I have to deal with.
Units can rotate freely. and I want to lay down a template depends on the angle a unit is facing. Note the template is not following the location of the unit (which I can use an overlay). So I would get to get the current rotation of a unit, is that a property I have access to?

See the documentation for the Can Rotate trait (pp. 69-70 in the 3.5.1 Designer’s Guide): _Facing gives the current facing, if fixed facings are chosen; otherwise, _Degrees gives the current rotation angle.

I tried this, what is suppose to be? I tried PieceName but no jive…

= The name you gave the Can Rotate traitinthe ‘Rotator name’ field.