GMT Musket & Pike

I’d be up for any MUSKET & PIKE game (GMT). The turn sequence is pretty interactive, so it would be a slow game, but that’s alright with me. E.G. I activate a command, my opponent has a chance to preempt that activation. Send the file. “Do you want to preempt?” Answer: No. File goes back. Okay. Now I can activate. I move and trigger reaction fire or reaction move. Send the file back, etc.

Dan

Wow - that will take longer to complete than the time for the actual war .

Why would you not want to play live, albeit over several sessions?

I’d consider live play, but scheduling that is sometimes difficult.

Dan