I have checked through the forums about creating a card deck and found nothing of help.
I found the tutorial about card games to be very confusing at best. The cards are drawn to determine combat results in a game I am planning.
All I want to be able to do is the following;
Create a card deck of 52 standard playing cards - I have png images for the cards and the back of the cards
Be able to draw upto 4-cards at a time.
Return those cards to the deck
Reshuffle the deck
I’m sure it is not rocket-science but I am struggling.
I know how to make unit counters and I know about traits so I can create 52-cards (although I would rathe not have to create them all individually). It’s manipulating those cards which is proving to be the problem.
The problem is that when I start a new game, the table appears but no stack of cards. If I right-click on the board and select flip or shuffle, the cards appear.
How do I get the face-down deck to appear on the table at start?
Turned out to be that I had not set the png image for the reverse face of the cards.
Now it’s working.
I have used a ‘Return to Deck’ trait on all the cards but this means that each individual card has to be right-clicked to return it to the deck. Is there a way of doing this globally so that all drawn cards are returned to the deck simultaneously?