# Hexboard module for prototyping

**URL:** https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010
**Category:** General Discussion
**Created:** [May 24, 2013, 2:32pm UTC](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010 "2013-05-24T14:32:02Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![pakoito](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/pakoito/32/2703_2.png) [@pakoito](https://forum.vassalengine.org/u/pakoito)
#### Post date: [May 24, 2013, 2:32pm UTC](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010/1 "2013-05-24T14:32:02Z")

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Hello Vassal 😃

I’m creating my own boardgame and after several iterations on a whiteboard I want to really test it thoroughly with a friend. The game is hex-based and uses a few tokens. Is there any Vassal module that includes that and I could use for my prototype?

Just for shit and giggles, my old prototyping tool:

![](http://i.imgur.com/NoDPglD.png)

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### Author: ![tar](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/tar/32/21_2.png) [@tar](https://forum.vassalengine.org/u/tar)
#### Post date: [May 25, 2013, 4:39pm UTC](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010/2 "2013-05-25T16:39:50Z")

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There isn’t anything exactly like that off the shelf, but it would be  
really easy to create a test module like that.

The hex grid and blank map can be created very easily with the map board  
section of Vassal.  
Tokens or pieces take a bit more work, but I think you could find a way to  
do something quick with some of the piece creation tools that are already  
there.

Or you could just make some simple designs using a drawing or painting  
program and import them. Or you might find some clip art you could use for  
that purpose, although you might have to scale the clip art to get it to  
fit with your hex size.

I would think you could do this in 30-60 minutes, depending on how quickly  
you are able to find the right parts of Vassal to use.

On Fri, May 24, 2013 at 7:32 AM, pakoito [jueces.jus@gmail.com](mailto:jueces.jus@gmail.com) wrote:

> Hello Vassal 😃
> 
> I’m creating my own boardgame and after several iterations on a  
> whiteboard I want to really test it thoroughly with a friend. The game  
> is hex-based and uses a few tokens. Is there any Vassal module that  
> includes that and I could use for my prototype?
> 
> Just for shit and giggles, my old prototyping tool:
> 
> [1]
> 
> [1] [i.imgur.com/NoDPglD.png](http://i.imgur.com/NoDPglD.png)
> 
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> Read this topic online here:  
> [vassalengine.org/\*\*forum/vie … 6#\*\*p40436](http://www.vassalengine.org/ **forum/viewtopic.php?p=40436#** p40436)\<[Hexboard module for prototyping](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010/1)  
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<div class="post-metadata">

### Author: ![pakoito](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/pakoito/32/2703_2.png) [@pakoito](https://forum.vassalengine.org/u/pakoito)
#### Post date: [May 25, 2013, 4:52pm UTC](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010/3 "2013-05-25T16:52:33Z")

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Isn’t there any modules in the database with Hexes and Tokens? Even if they are not my game’s, it’s just to use as placeholders.

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### Author: ![pakoito](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/pakoito/32/2703_2.png) [@pakoito](https://forum.vassalengine.org/u/pakoito)
#### Post date: [May 25, 2013, 6:01pm UTC](https://forum.vassalengine.org/t/hexboard-module-for-prototyping/6010/4 "2013-05-25T18:01:09Z")

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[vassalengine.org/wiki/Module … l\_Valhalla](http://www.vassalengine.org/wiki/Module:Virtual_Valhalla)

Virtual Valhalla fits the bill perfectly 😃
