How to make GamePiece Interactable but not Movable

I’m designing a card games module, and I want there to be a flippable GamePiece that any player can be face up or face down but is fixed in its position. Is there an easy trait “CanMove” somewhere that I could just disable? How should I implement this?

Use the Does Not Stack trait with the settings Selectable: yes, Movable: no.