# Ignore movement grid AND stack?

**URL:** <https://forum.vassalengine.org/t/ignore-movement-grid-and-stack/894>\
**Category:** Module Design\
**Created:** [August 5, 2008, 4:33pm UTC](https://forum.vassalengine.org/t/ignore-movement-grid-and-stack/894 "2008-08-05T16:33:14Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![randyshipp](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/randyshipp/32/60_2.png) [@randyshipp](https://forum.vassalengine.org/u/randyshipp)\
**Post date:** [August 5, 2008, 4:33pm UTC](https://forum.vassalengine.org/t/ignore-movement-grid-and-stack/894/1 "2008-08-05T16:33:14Z")

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Is it possible to have pieces that simultaneously ignore the movement grid, i.e. don’t snap to any region or location at all, but that still stack with other pieces on their map layer?

The only place I see the “ignore map grid when moving” is under Does Not Stack.

Randy…

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**Author:** ![rk1](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/r/9f8e36/32.png) [@rk1](https://forum.vassalengine.org/u/rk1)\
**Post date:** [August 5, 2008, 8:45pm UTC](https://forum.vassalengine.org/t/ignore-movement-grid-and-stack/894/2 "2008-08-05T20:45:22Z")

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You’re right. Currently, only pieces that don’t stack can be made to ignore the grid.

rk

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