I have a map I’m using as a card table. It has two decks set up on it for a draw pile and discard pile. I’ve then defined 6 regions in an irregular grid specifying the snap to defined point feature. When I draw a card from the draw pile and place it on each of the six regions the card snaps to the location on five of them but not the sixth. Trying to place a card on the sixth location causes the card to return to the draw pile or pop to one of the other defined regions. I assume it depends on which region the card is closer to when released.
Nothing I’ve done fixes this. I’ve deleted the problem region and re-defined it but it still doesn’t work. I’ve deleted three of the regions (including the problem region) only to have one of the three remaining regions no longer work when it worked fine before I deleted any of the regions. Anyone have any ideas? I’m starting to think the thing is bugged or I’m missing something obvious.