# Korean War -- adding movement trails?

**URL:** <https://forum.vassalengine.org/t/korean-war-adding-movement-trails/9128>\
**Category:** Module Support\
**Created:** [November 13, 2017, 8:06am UTC](https://forum.vassalengine.org/t/korean-war-adding-movement-trails/9128 "2017-11-13T08:06:06Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![kpilkington](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/kpilkington/32/2744_2.png) [@kpilkington](https://forum.vassalengine.org/u/kpilkington)\
**Post date:** [November 13, 2017, 8:06am UTC](https://forum.vassalengine.org/t/korean-war-adding-movement-trails/9128/1 "2017-11-13T08:06:06Z")

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I was able to modify the game piece prototypes in the existing version 1.1 module to add movement trails, but that only works on new pieces pulled off the game piece window. Is there some way to populate the change among the pieces already placed on the board in scenario save files? Thanks!

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**Author:** ![akulkis00](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/akulkis00/32/11366_2.png) [@akulkis00](https://forum.vassalengine.org/u/akulkis00)\
**Post date:** [January 6, 2018, 3:29am UTC](https://forum.vassalengine.org/t/korean-war-adding-movement-trails/9128/2 "2018-01-06T03:29:46Z")

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Unfortunately, the answer is no, unless you want to hand-edit each of the pieces on the board.

It’s much simpler to just pull new pieces, and as each one is replaced, delete the old one.
