Limey Yank Games Austerlitz Image Tiling Error

Thus spake asutton:

Hello All,

Running into an issue with image tiling for the map for the Limey Yank
Games version of the Austerlitz module (link below):

limeyyankgames.co.uk/vassal/la-b … austerlitz

This is not the one here on the vassal site, which is for a different
version.

When initially tiling the module, the image tile progress bar hangs at
16% on the map image. Eventually I will be offered the game intro
screen with the tiling progress bar still hanging and can start a
scenario, but no map is loaded (although most other elements are there).

That’s an absurdly large map (18371x8200) for the level of detail on it.
It should either be (a) scaled down, or (b) split into several smaller
images.

It seems to be possibly related to this issue:

Vassal Won't Process Image Files?????

It isn’t. That issue is caused by Java’s JPEG loader being unable to handle
CMYK profiles. The issue you’re seeing is due to the image being a size
which isn’t sensible.

If you check your errorLog, you’ll proably find that the image tiler is
running out of memory.


J.