Is there a way that a card can be moved freely, until it is moved to a zone, then the piece mostly gets locked down? (unless you undo?)
i.e. Card named Religion is drawn from a main draw deck, and moved from the main map to a player board/map into a zone called Yellow Hand. then it could be moved to another zone called “Yellow”.
How could it -then- be locked, so it can’t be drug out of the zone?
Or at least can’t be moved off the board, until it is first removed from the zone “yellow”?
I can prevent it from being moved back to a deck on the main board. And using triggers Oldzone==“Yellow” → play sound, report “Stop! Undo!” but is there a way to prevent the card in a specific zone from being removed from the zone?
Thanks for your help.