When making a Turn Counter in a module without a button, the Turn Counter becomes inaccessible to everyone, save through key commands, or a docked vassal preference.
I’m making a hopefully simple request that a Turn Counter without a button could be much like a window or player hand without a button, floating about undocked on game startup. And possibly like those windows, closing the Turn Counter would close the game.
Right now this can be gotten around using a Startup Global Key Command. But if the Turn Counter is closed afterwards, it is lost forever without the button or docking preference.
Something else that would be nice to have from my Christmas wish list, is an option to start the Turn Counter as docked, despite the players preference. Ah but I would be happy just to have a buttonless Turn Counter at least.