Modern computer wargames all seem to have auto map scrolling when the mouse pointer is close to the edge of the map; The closer you move to the edge the quicker it scrolls in that direction. Has this been discussed previously? If not, I think we should seriously consider it.
Currently the most reliable way seems to be using the scrollbars. In theory the right-click system should work but in practice you risk right-clicking a counter instead. The cursors keys should also work in theory but if you have a stack selected at the same time, it changes the stacking order as you scroll!
I don’t actually use this at all. Does the sideways button action of the mouse-wheel work? I never use it because it only goes up and down for me and 50% of my scrolling seems to be sideways; And I’ve got a 24" widescreen LCD!
It may seem annoying but it’s very intuitive. The map would only start scrolling when the mouse is very close to the edge, maybe even on-top of the window border itself, so it would be unlikely to cause grief. This is pretty much standard behaviour in most, if not all, PC wargame titles released today, so it’s well and truly tried and tested.