# Mark when \_\_\_\_

**URL:** <https://forum.vassalengine.org/t/mark-when/8228>\
**Category:** Module Design\
**Created:** [March 20, 2016, 9:29pm UTC](https://forum.vassalengine.org/t/mark-when/8228 "2016-03-20T21:29:08Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![rozar5](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/r/f9ae1b/32.png) [@rozar5](https://forum.vassalengine.org/u/rozar5)\
**Post date:** [March 20, 2016, 9:29pm UTC](https://forum.vassalengine.org/t/mark-when/8228/1 "2016-03-20T21:29:08Z")

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I like the mark when moved trait for the active units in my game. How can I get the same effect for a unit that has fired? Like a “Mark when fired” icon on my unit counter. Thanks.

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**Author:** ![brian448](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/b/c77e96/32.png) [@brian448](https://forum.vassalengine.org/u/brian448)\
**Post date:** [March 21, 2016, 12:52am UTC](https://forum.vassalengine.org/t/mark-when/8228/2 "2016-03-21T00:52:10Z")

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Check out the ‘Pegasus Bridge: The Beginning of D-Day, June 6, 1944’ module.

It has a ‘Mark when Fired’ and ‘Remove All Fired Markers’ feature.

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**Author:** ![rozar5](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/r/f9ae1b/32.png) [@rozar5](https://forum.vassalengine.org/u/rozar5)\
**Post date:** [March 21, 2016, 3:27pm UTC](https://forum.vassalengine.org/t/mark-when/8228/3 "2016-03-21T15:27:53Z")

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Hey…that’s where I saw that feature for the first time! I open the file in the editor but couldn’t figure out how the designer implemented that feature.

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**Author:** ![brian448](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/b/c77e96/32.png) [@brian448](https://forum.vassalengine.org/u/brian448)\
**Post date:** [March 21, 2016, 9:39pm UTC](https://forum.vassalengine.org/t/mark-when/8228/4 "2016-03-21T21:39:12Z")

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This feature has 2 components to it. The Fired Prototype and the Clear Fired Button.

1. The Fired Prototype is a toggle that shows the ‘Fired’ tag on the piece. It is a simple toggle switch that is triggered by Ctrl-F.  
Place the Fired Prototype on any piece you wish to have the Fired tag used.

2. The “Clear All Fired” button is a Global Key Command. It is placed on the Toolbar of the Map you want it used on. It fires the “Ctrl-F” hotkey only on those pieces which already have the Fired tag active.

You can download setups for the 2 components here:

[mediafire.com/download/p2sqg8dgq8ed75h](http://www.mediafire.com/download/p2sqg8dgq8ed75h)

This file has 2 pictures showing the setups in the Module Editor.

Hope this helps.

Brian

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**Author:** ![rozar5](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/r/f9ae1b/32.png) [@rozar5](https://forum.vassalengine.org/u/rozar5)\
**Post date:** [March 22, 2016, 9:34am UTC](https://forum.vassalengine.org/t/mark-when/8228/5 "2016-03-22T09:34:54Z")

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Thanks, Brian!!
