Is there a formula to designing a module with multiple maps (ala VASL) and getting the hexes to line up? I’m thinking there must be a relationship between the size of the maps pixels and the pixel sizes of the hexes. I’m struggling to get these to line up, and can only do it after much trial and error moving the hexes around.
I’m wondering if there’s a formula for the relationship between hex size and map size pixels. If there is it would make lining up maps much easier.
I’m playing around with a module that would allow a player to play just part of a larger map or an entire strategic size map. I thought this way you could have a choice… as in playing WWI West or East fronts for example…
Anyway… thanks for the help thus far… really digging the forum.