# Numbering Mismatch

**URL:** <https://forum.vassalengine.org/t/numbering-mismatch/79099>\
**Category:** Module Design\
**Created:** [March 1, 2024, 5:47pm UTC](https://forum.vassalengine.org/t/numbering-mismatch/79099 "2024-03-01T17:47:21Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ChrisPerl](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/c/6de8d8/32.png) [@ChrisPerl](https://forum.vassalengine.org/u/ChrisPerl)\
**Post date:** [March 1, 2024, 5:47pm UTC](https://forum.vassalengine.org/t/numbering-mismatch/79099/1 "2024-03-01T17:47:21Z")

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(Probably asked a lot) I’m trying to set up a numbered map grid, but my numbers are off. That is, I move a piece to 0302 and the report shows 0403. How do I bump every over 1 to the left and 1 up?

 ![Image1](https://forum.vassalengine.org/uploads/default/original/2X/f/fdd7e5cdf501b166295999efbda1644b8c3e19c7.png)

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**Author:** ![marktb1961](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/marktb1961/32/231_2.png) [@marktb1961](https://forum.vassalengine.org/u/marktb1961)\
**Post date:** [March 1, 2024, 8:54pm UTC](https://forum.vassalengine.org/t/numbering-mismatch/79099/2 "2024-03-01T20:54:28Z")

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Your map will have a Hex Grid associated with it. The grid has a numbering component, here’s an example (Battlefield Zone has a hex grid, which is numbered):

 ![image](https://forum.vassalengine.org/uploads/default/original/2X/e/e69de2c7bab45119ea68d8d423555af8fc22439d.png)

You can change the offset (ie where the grid numbering starts), in each dimension (X,Y):

 ![image](https://forum.vassalengine.org/uploads/default/original/2X/2/2ad48617f050f91d7425c3d79981b58cd49dc5d7.png)

Hope that helps.

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<div class="post-metadata">

**Author:** ![ChrisPerl](https://forum.vassalengine.org/letter_avatar_proxy/v4/letter/c/6de8d8/32.png) [@ChrisPerl](https://forum.vassalengine.org/u/ChrisPerl)\
**Post date:** [March 1, 2024, 9:36pm UTC](https://forum.vassalengine.org/t/numbering-mismatch/79099/3 "2024-03-01T21:36:57Z")

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Well, I seem to have figured it out. It’s not in Grid Numbering but in the immediately above Hex Grid. Appaarent that’s what the X and Y offset do. I massaged the numbers and got it to work, although I’m not sure what the numbers mean.

Thanks for the reply!
