Pacific Tide updated to 1.1

New to Pacific Tide v1.1

Since this module hadn’t been updated in seven years, I decided to add several quality-of-life enhancements I think digitized board games really need.

1. Flag counters are no longer necessary—just click a location’s name banner to change ownership.

2. The Attack/Ambush counter is now built into the map; click near the bottom half of a location’s ID number to display it.

3. To reduce counter fatigue a little more, I shrunk the carrier air so it looks like an attachment to the full CV counter.

4. I also narrowed the side card holder area to maximize the main play space.

5. I placed the Pearl Harbor special card right on the map. I didn’t like it tucked away in the play aids popup.

6. I jazzed up the dice report log to use the same style I use in other modules.

7. On the menu bar, I added a “Clear” button to sweep away all the move and attack/amphib counters that were used during your turn—a real time saver.

8. There are several more minor QOL changes not worthy of individual mention, but longtime 1.0 users will notice some of them.