this is designed as a very causal population simulation I designed in just a couple of days. This edition is a perfect one-player game. There are two solitaire scenarios available, but anyone creative can easily create their own variations. If you’re interested in trying it out, I’d love your comments, suggestions, and criticism on it. The module link for this edition (v1.001) is:
vassalengine.org/wiki/Module:Proliferation!
(T/he link doesn’t work unless you manually add the (!)
I’m developing the next edition (v1.01) now, which adds additional populations for multiplayer cooperative and competitive games, and new solitaire games. I also intend to make a tangible prototype.
Thanks for taking the time.