Reacting to neighbouring counter

Hi,
is it possible to pick up whether a piece is next to another piece, so that it affects what actions are available to it? IE can only access close combat menu if there is an adjacent piece?
Ta,
Mike

I did some work on this line back in Jan anad Feb, for my AH-Waterloo module. However it requires some code enhancemetns which are not released to the trunk yet.

I suggest triggering a GKC with range=1 matching the property (say Type = infantry) you want to test for. The other piece has a GKC that activates a reply GKC range=1. This reply GKC triggers a set of actions in the original piece that changes the available menu options (gray-outs and the like). Make sure you keep a list of GKC so you don’t accidentally assign a previous allocated one.