Thus spake “Brent Easton”:
because the # has been encoded to %23 somewhere along the line and BrowserSup
port/BrowserLauncher does not support this.
The only two Help references that use a # are TranslateVassalWindow and Trans
lateWindow.
Is there an easy call to de-reference %nn entities?
You could use URLDecoder.decode().
Why is the ‘#’ getting urlencoded in the first place? Wouldn’t it be better
to stop that?
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J.
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Found the problem. There is a HelpFile.getReferenceManualPage() has a different method to use when opening a help file with an anchor.
Fixed in swampwallaby-work2@5025
B.
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On 1/02/2009 at 10:02 PM Joel Uckelman wrote:
Thus spake “Brent Easton”:
BrowserSup
Trans
You could use URLDecoder.decode().
Why is the ‘#’ getting urlencoded in the first place? Wouldn’t it be better
to stop that?
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Thus spake “Brent Easton”:
Merged to 3.1@5026, trunk@5027.
–
J.
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swampwallaby-work2@5028 contains a fix for
Bug [2556069] NPE if SendToLocation fails
There where two problems:
If the SendToLocation fails (e.g. sending to a non-existent zone), it is just supposed to report a Bad Module Data to the Chat window. However
It was generating a Bug Report dialog in addition to tghe Bad data report
The details of the Bad Module Data are not being reported in the Chat Window.
B.
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Tim_M
February 2, 2009, 2:20am
25
Brent, I believe #2 is true in most cases.
Everytime I’ve seen a “Bad Module Data” there is nothing in the chat except
that
Very common with DP’s dependent with GP’s not set right
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Tim_M
February 2, 2009, 2:27am
26
Brent, I believe #2 is true in most cases.
Everytime I’ve seen a “Bad Module Data” there is nothing in the chat except
that
Very common with DP’s dependent with GP’s not set right
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Case in point:
Heres an example someone pointed out to me but didn’t know what is wrong - I did from looking at the log (a missing image), but as you can see, nothing in the chat window tells the user that
see image
Brent, I believe #2 is true in most cases.
Everytime I’ve seen a “Bad Module Data” there is nothing in the chat except
that Very common with DP’s dependent with GP’s not set right
Yes, I know. It used to be there, but the info display got dropped off in one of the beta’s. The full error message is in the errorlog.
Here is what a typical Bad Data error is supposed to look like:
Bad Data in Module: Devastated [Send to Location - Send] - Zone not found Zone=Missing
B.
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Tim_M
February 2, 2009, 3:56am
28
Very cool.
Perhaps this reporting can be reimplemented across board in 3.2?
I realize its not useful to dev in most cases but will be for design and
perhaps w/ bugzilla easier to categorize for designers to see problems with
their mods - less headaches for devs
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Tim,
??? This is the 3.1 reporting that will be in the next daily build of beta8.
Yes, that’s right. That’s the way I designed it, but a bug crept in that made it dissappear.
B.
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Tim_M
February 2, 2009, 4:04am
30
Gotcha - dont have next daily build, my bad, which btw reminds me, what is
the setup now for Libraries in eclipse…
Think Mike hinted at this earlier. Haven’t been able to run direct out of
there in ages
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Gotcha - dont have next daily build, my bad, which btw reminds me, what is
the setup now for Libraries in eclipse…
Think Mike hinted at this earlier. Haven’t been able to run direct out of
there in ages
For now…
In the Build Path - Order and Export tab, move the XercesImpl.jar above the Xalan.jar.
We will have new versions of the library jars soon that will remove the need for this.
B.
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Thus spake “Brent Easton”:
swampwallaby-work2@5028 contains a fix for
Bug [2556069] NPE if SendToLocation fails
There where two problems:
If the SendToLocation fails (e.g. sending to a non-existent zone), it is just
supposed to report a Bad Module Data to the Chat window. However
It was generating a Bug Report dialog in addition to tghe Bad data report
The details of the Bad Module Data are not being reported in the Chat Wind
ow.
B.
Merged to trunk@5033, 3.1@5034.
–
J.
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