It sure would be nice to have a few general reminders in the Reference Manual.
Since I learned the hard way that a trait won’t have a Menu Command, even if one is defined by the module editor or creator, unless the trait also has either a Key Command or a Named Command, I have seen several other newbies tripped up by this.
It would be nice to have a General, or similarly titled, section in the Reference Manual with a separate listing in the Table of Contents with tidbits of information like this about things that apply to many items. The manual does a good job of explaining trait order in the Game Pieces section. The specific topic of being sure to have a Key Command or a Named Command in order to use a Menu Command probably doesn’t need as much elaboration, but I think it does apply to more than just Game Pieces. So that’s why I’m suggesting another section in the main index of the manual. I also think the concept is more basic than the tips and tricks listed outside the Reference Manual.
Thanks.