I have a game piece that Does Not Stack when placed on the map (it’s a terrain that is not selectable once placed). Players can pick a collection of these before the game starts and place them before 1st movement.
If I put these into a palette, they display at 100% size - too big. If I put them in a large map window that I scale to say 25%, the pieces display at a reasonable size but will not have the mouse-over enlargement feature for close-up view because of the Does Not Stack trait.
Is there a method to restrict THAT trait on one map and allow it on another?