I loaded a module w/ intent to save a game to use as a scenario setup
file…
Used “Save Game as”…
Windows 10 dialog box shows Directory/file structure, then Filename
(blank), Save as type (.) [question should this default to .vsav???]
It should, but it’s not going to. Java gives us the following options:
Use the native Windows file chooser, where we can’t set file filters
Use the Swing file chooser, where we can set file filters, but
every single other thing is worse
So, we’ve gone with the native file chooser. This sort of thing won’t
be a problem in V4 when we’re no longer using Java, but there’s nothing we
can do about it in V3.
I entered “test” and it saved as “test.vsav”
I entered “newEE_3.0_BlankMap” and it saved as file type “0_BLANKMAP
File”
No, wait—I understand what you’re seeing now. You have the option to show file extensions turned off, right? And Windows is interpreting “0_BlankMap” as a file extension.