# Server disconnects

**URL:** https://forum.vassalengine.org/t/server-disconnects/90392
**Category:** Technical Support & Bugs
**Created:** [August 8, 2026, 12:54pm UTC](https://forum.vassalengine.org/t/server-disconnects/90392 "2026-08-08T12:54:53Z")
**Posts on this page:** 1
**Showing post:** 10

<div class="post-metadata">

### Author: ![cholmcc](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/cholmcc/32/8319_2.png) [@cholmcc](https://forum.vassalengine.org/u/cholmcc)
#### Post date: [August 10, 2026, 5:39pm UTC](https://forum.vassalengine.org/t/server-disconnects/90392/10 "2026-08-10T17:39:38Z")

</div>

> [@omidamir](#):
>
> 1. Is there any way to connect via P2P instead of routing through the default game server, to rule out the server as the bottleneck?

See

- [How to set up a networked game](https://forum.vassalengine.org/t/how-to-set-up-a-networked-game/90005/1)
- [How to set up a peer-to-peer game](https://forum.vassalengine.org/t/how-to-set-up-a-pier-to-pier-game/90004/1)

Note, you may need a public-facing IP address or host name, or be on the same local network.

Yours,  
_Christian_

---

_[View the full topic](https://forum.vassalengine.org/t/server-disconnects/90392)._
