Add a sound option to the Symbolic Dice feature similar to the Play Sound trait.
provide some means to integrate the symbolic dice button with other (GKC) actions.
At the moment, so far as I can tell, it is only possible to achieve a concurrent action (sound) by using the same hotkey as the symbolic dice. It is not possible to so from a press of the symbolic die button. Same applies I imagine to the normal die button.
A one button roll+other action(s) can be achieved using GKCs but this would not be able to display the roll result in the button.