Text labels and masking

In order to make a Spanish/English module I have some text in the counters I have to play with. It is the Dungeon Twister module, in spanish a “Thief” is a “Ladrona”, so I need to erase the spanish text from the counter and write it using a text label…

But my question is: Is there a way to show text labels ONLY when the counter is unmasked?

I think text label is a very powerfull tool but it lacks of dynamism :frowning:

You should be able to do that with the trait order.

If you put the text label above the mask trait in the list, it should only display when the card is unmasked.