Twillight Imperium Game 1: Is anybody out there?

sweet, thanks!

Thank you so much, it will be a great help for us

Nor takes warfare.

Current Status

N’Orr: Imperial
Hacan: Initiative
L1z1X: Technology
Sol: Logistics
N’Orr: Warfare
Hacan:
L1Z1X:
Sol:

Hacan will take political and L1z1x will take trade

Current Status

N’Orr: Imperial
Hacan: Initiative
L1z1X: Technology
Sol: Logistics
N’Orr: Warfare
Hacan:Political
L1Z1X:trade
Sol:

Leaving Diplomacy for me. :slight_smile:

I passed out the strategy cards and assigned the turn order.

Everyone needs to remember to place their two CCs, and reorder command pool to their liking. (Next time we need to make sure we do that before the strategy phase begins)

Turn order is: Hacan, Sol, 1X, N’Orr

[size=200]Hacan Up[/size]

HACAN Turn begin:

CCTAP: 2/3/2 - 3/1/0

Moved my chosen SC and took 2 CC
Activated Perimeter system and moved in a carrier, 1 GF, and a cruiser.
Took the planet and the card.

(Harujongil took his SC and CC, but took no move. 1 Strategy and 1 to Command)

CCTAP: 0/4/3 - 3/1/0

End HACAN turn

The Hacan and the L1z1x diplomats are taking a group building exercise on a neutral, mountainous planet and we appreciate your help and patience in coordinating our moves for the immediate future.

You started from the wrong log file, but it isn’t an issue. I redid the things that I did in the status log. Also, you need to move your action cards into your player area. I will do that during your next turn (assuming you have already left on your trip). However, I won’t be able to look at them to tell you what they are.

Sol Turn

CC-TAP: 2/3/1 - 0/1/0

Action: Tactical
Activate Bereg / Lirta IV system
Move Dreadnaught w/ Admiral, Carrier w/ 2 fighters into system
Exhaust Jord for 4 resourcs
Build Space Dock on Bereg
End Turn

CC-TAP: 2/3/0 - 0/1/0

Picture of map attached as well as log file.

[size=200]L1z1X Up[/size]

L1z1x turn begin

CCTAP: 4/4/4-0/1/0
Activate the johart(sorry, can’t read it too well) system above my dreadnought and GF, moving all ships and diplomat and placing an unused CC on the planet(that’s what you do, right, to signify control?)
My ground troop is going to occupy the planet that provides 3 resources and 1 influence

Then we exhaust the planets of lesnar and resquarre(?) for 4 resources and build a space dock on our newest reclaimed planet

CCTAP: 4/4/3-0/1/0

End turn

You can only build during an activation, and you can not build a space dock on a planet that you acquired this turn.

Unless you state otherwise, I will follow your instructions up to the point of exhausting the planets tonight when I have access to Vassal.

Aha! I see my mistake! Sorry about that!

1X Activates and invades Zohbat.

[size=200]N’Orr Up[/size]

N’Orr Turn Begin

CCTAP: 3/3/3-0/4/0

Activate Vefut II
Pickup 5 troops and Sek’kus from Qucen’n and Rarron
Invade and plunder Vefut II

CCTAP: 3/3/2-0/4/0

End N’orr turn

[size=200]Hacan Up[/size]

Hacan turn begin

CCTAP: 0/4/3-3/1/0

Activate hopes end system and send my carrier from the Rigel system along with the GF on Rigel 1.

The Hacan emmisaries expect to be met with celebration and open arms, our goal is to try to bring hope back to the people of Hopes End through our mighty economy. With help and proper guidance, the people of Hopes End will soon be joining our galactic brotherhood as equals.

OOC: please move the carrier and ground unit from their respective locations and place them in hopes end, and move the Hopes End card to my play area. Thanks!

CCTAP: 0/4/2-3/1/0

Since I am right after Hacan, I will include my turn in this post.

CC-TAP: 2/3/0 - 0/1/0

Action: Strategic
Activate Diplomacy, naming Sardak N’Orr

CC-TAP: 2/3/0 - 0/1/0

The Federation would like to show our neighbors the Sardak N’Orr that we have no designs on their territory. We use this strategic action as proof of our intent to coexist as peaceful neighbors.

Diplomacy secondaries pending (Spend 1 CC from strategy allocation to refresh up to 2 planets)

[size=200]L1Z1X Up[/size]

L1z1x turn begin

CCTAP: 4/4/3-0/1/0

The expansion force north of our home system will travel to the 3 planet system towards the east. The carrier along with GF and fighters will enter the system, colonizing all 3 planets. The scientist will remain behind at his laboratory to continue his research.

CCTAP: 4/4/2-0/1/0

End turn

Ooc: thanks again for helping me this week

hey guys heads up

There is an attachment upload limit. (Its one of the reasons we play with saved files and a GM instead of logfiles.) If you can go back and delete some of the old ones, using only your most recent one, the rest of us would appreciate it.

To do this, go to user control panel → manage attachments–> it will list them by date. Just delete the older ones. It would also help if you didn’t upload maps as well as logfiles. They take up even more space.

Thanks

Thanks for the tip JP,

I did as you suggested. I also uploaded the pic file from another site so it should have no bearing on this one.

Thanks again!

All but last attachment deleted