Hmm, please tell me that we are using Shards tech tree and Micro Technology actually leads to Nano Technology?
If not, I kindly ask to change tech gained from Policial card to Neural Motivator. It has been probably years since I played with tech tree from base game.
This is the last reference that I can find to moving the Admiral (T’ro). He did not explicitly state that he was transferring the admiral to the DN in that system or landing him on a planet (and obviously left him on the carrier during the move, based on his position in the system).
Since this could affect an upcoming battle, you are within your rights to demand that the Admiral stay on the carrier. However, it seems fairly obvious that this is Ryan’s first time playing with Leaders and that he probably intended to move the Admiral to the DN. Maybe we should grant him one mistake? From other posts, I think Ryan may also be confusing which leaders are Generals and which are Admirals. (The little blue symbol on T’Ro denotes that he is an Admiral).
Leaders are not GF, they follow the rules for GF as far as pick up and drop off, but they can ride on any ship (even fighters) and do not count toward capacity. Check the Leaders rule section again.
Action: Tactical
Activate Hope’s End
Carrier from Hope’s End moves into Rigel system to pick up scientist, then moves back
Move CA, DD from HS with Diplomat
Land Scientist, Diplomat on planet
Build SD (cost 2)
Exhaust Perimiter
Hacan CC-TAP: 0/5/2 - 1/5/0
Quota has been reached again, please delete old attachments