Update pieces in pre-defined setup

I have a module in which I’ve modified a couple of Game Piece Prototypes, to add the “Marked When Moved” property.
The update is working as intended for counters that are dragged from the counters palette to the main map.
However, I also have several pre-defined setups in the module; each of them has a large number of counters deployed that don’t seem to automatically inherit the new property, because I guess they’re tied to the old prototype. Is there some trick to update their properties to the new prototype, without having to re-create manually a .vsav for each scenario?

Load the pre-defined scenario. Select Tools → Refresh Counters. Save the scenario. Load the new scenario back into your module.

Well maybe it was obvious but sir, you saved my life. :slight_smile:
Thank you!