Variable Move Distance

Is it possible to track how far a piece has moved when you drag it on the map, similar to a line-of-sight thread with range?

Using a board with no hex-grid and dragging a unit that has a move allowance I want to be able to see how far it has moved. If I say that 50pixels on the map board is equal to 1 Movement Point and a unit has a movement allowance of 10 (500pixels) but can move anything up to 10, I need to know that it hasn’t been dragged beyond it’s movement limit.

No, not possible, but there is an RFE for this one:

1377512 Add $range$ as an option to Movement Auto-Report formatter

The range would be calculated based on the settings in the LOS thread component.

It’s one I’ve meant to do for while, but never got to it.

B.


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What is an RFE? And where do I find the Movement Auto-Report formatter?

I have set up the LOS thread component to 50pixels per range unit.

Thus spake “MikeR”:

Request for Enhancement.

We keep our list of feature requests here:

sourceforge.net/tracker/?group_ … tid=594234


J.


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An RFE is a Request For Enhancement. See this link (sourceforge.net/tracker/?group_ … tid=594234) for the current list of enhancement requests

That is the bit in the Map component where you specify what message is displayed when a piece moves to a map. You usually have something like

<$PlayerId$> moves $PieceName$ to $LocationName$


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On Apr 7, 2009, at 2:06 PM, MikeR wrote:

As Brent and Joel noted, this isn’t currently possible.

However, you might want to look at the movement trail trait and see if
that is useful to you:

garykrockover.com/vassal/vassal.tpl?SKU=31


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