# Vassal freeze when module open from file manager

**URL:** <https://forum.vassalengine.org/t/vassal-freeze-when-module-open-from-file-manager/2226>\
**Category:** General Discussion\
**Created:** [July 21, 2009, 10:52pm UTC](https://forum.vassalengine.org/t/vassal-freeze-when-module-open-from-file-manager/2226 "2009-07-21T22:52:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![uckelman](https://forum.vassalengine.org/user_avatar/forum.vassalengine.org/uckelman/32/10020_2.png) [@uckelman](https://forum.vassalengine.org/u/uckelman)\
**Post date:** [July 21, 2009, 10:52pm UTC](https://forum.vassalengine.org/t/vassal-freeze-when-module-open-from-file-manager/2226/1 "2009-07-21T22:52:51Z")

</div>

Thus spake “didier69”:

> [@](#):
>
> Hi,
> 
> I’m with XP Pro SP3 with 2 GB of RAM.
> 
> When I double click on a .vmod file, Vassal is open and the module too. But w  
> hen I start a new game, the board is never shown. I need to minimize the wind  
> ow and reopen it to see the map. And then Vassal is very slow.
> 
> If I open Vassal and then I open the module from Vassal, I have no problem, t  
> he map is correctly shown and there is no slow processes.
> 
> I’m the only with this little problem ?

Is this still a problem for you with 3.1.9?

When you open a module by double-clicking on a .vmod, check whether the  
divider between the map and chat area is all the way at the bottom of the  
window, preventing the map from being shown. Is that what’s happening?

–  
J.

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