In the Turn Counter, when a List is added, is there a way to either/both:
- From within a Module know which items a user has hidden, or
- From within a Module set the hidden items without user needing to?
Reason being, I am trying to manage a game with varying number of players/sides, and whose player order can change in game.
To manage the player order, I allow the users to decide from the List - this works well. However, for the different sides, this could be set from the setup selected, as the setup really decides the sides available (game is Sword Of Rome if anybody knows it).