Way to Set or Read Items From a List in the Turn Counter?

In the Turn Counter, when a List is added, is there a way to either/both:

  1. From within a Module know which items a user has hidden, or
  2. From within a Module set the hidden items without user needing to?

Reason being, I am trying to manage a game with varying number of players/sides, and whose player order can change in game.

To manage the player order, I allow the users to decide from the List - this works well. However, for the different sides, this could be set from the setup selected, as the setup really decides the sides available (game is Sword Of Rome if anybody knows it).

TIA

Com

At the risk of answering my own query,

The post titled “Feature requests… simple ones, I think” at [url]Feature requests.. simple ones, I think] says that:

is a feature request and so I am assuming in not currently available. :astonished:

Anyone have any information to the contrary??

TIA

Com