Zero-2 PBF

Can’t Creuss just build a single ship in his HS to make it impossible for Hacan to use the wormhole to move there?

If not, what’s the point of your attack on Tsion?

Hacan will move the 2 CR from his HS and take the wormhole D from Creuss…then the 2 WS will move to the creuus HS. Game over

and…whats the point of the saar attack on Tsion ??? :slight_smile:

If Creuss controls the off-board HS hex by just building another ship Hacan may not activate that system as it’s only accessible through a wormhole.

Fine, just fight each other because you can…

Regarding the matter, I’ve found this:

boardgamegeek.com/thread/783531/ … m-question

While the subject is the SO Conquer, the same argument should hold true for the Public Objective.

While it is entirely possible that the Creuss are being naive, we believe that we have negotiated an agreement with the Hacan. We did not freeze the bulk of his fighting fleet with the Diplomacy SC or a possible AC. In return we asked for no aggression towards our HS this turn. We will be able to see if this holds true when the next Assembly is played. If it appears that the Hacan have played us false then we will hurl our meager fleet at them in desperation. As in any game I must trust a player at their word until such a time that they prove to be untrustworthy. In my group a false agreement hangs like an ANVIL around the players neck for many many games, while my limited online experience shows that this is not always the case we must give the benefit of the doubt.
Creuss

naalu/saar battle

prebattle

naalu
pds 8,3 1 hit (dn damaged?)
afb 1,4,10, 10 2 hits

round 1

attacker
12@8 5,6,1,4,5,5,5,10,8,7,5,1-3 hits
2@8-9,6 1 hit
2@8-8-4 1 hit
2@9-1,1 no hits
1@6-1 no hits
4@5-2,10,10,2 4 hits
9 hits

defender
5@8 5,4,1,10,2 1 hit
2@9 7,9 1 hit
2@5 7,2 1 hit
1@5 10-1 hit
4 hits
x2 eva attempts 7,10

admiral roll -5 killed
round 2 pending

Hits on my dn, cs and ft

Mercenaries can evade One time only in one round…

Proceed to invade planet…bombard and try to invade.

Naalu fighters hits at 7

Is this a house rule?

The rule says the shots must first be evenly distributed before assigning a second hit. In fact, the example listed has 2 cruisers and 1 merc taking 4 shots with two evasion attempts. (See page 12 of Shards of the throne.)

can you specify this? Is this two hits to the dn or two to fighters?

When I took Saar’s casualities, I distributed all shots evenly then did a second to the merc.

I did forget about Naalu’s fighter bonus. So the merc should have a third evasion attempt. (3-failed)

Ground fight-
bombardment
10-9,1 -2 hits
5@5-6,5,2,7,1 3 hits
1@8-8 1 hit

defender
3@7,4,2,10-1 hit
1@5-2 miss
6@6-4,1,2,4,3,9 1 hit

round2
3@5 2,8,6 2 hits
1@8 ,10-1 hit

defender
3@7-8,5,1 1 hit
6@6-8.9.10,9,10,9 6 hits

Play AC Dug In to prevent the 2 casualties from bombardment…gives two ST rolls. Flip all MU’s before taking Troops.

possible sabotage this AC…i will see the map tomorrow

jpsuchecki, are you taking casualties for Sarr for the last invasion ? I think he has not ST before bombardment.
Waiting ofr posible AC Sabotage

even if you sabo the Dug In, there will still be ST’s. You do not have to take ST before GF for bombardement casualties (SE rules p. 10)…

Everything should be correct. ST don’t have to be taken as causalities in bombardment.

Can we continue?

[size=200]Xxcha/GM up[/size]

xxcha

Passes

Yin up.!

Yin posted move:
Yin activate Assembly.

Give Speaker token to Creuss.

Play PC Corrupt Empire.

Please send in Reps to me. I wouldn’t worry about me knowing reps, I have no hope of doing much.

Should we just cancel this game or does anybody want to continue?!

Rep send