ADC tool tip?

In your prototype for Leader, you have a Mask trait, and in the Mask trait, you have so that only the Allies can mask them. So Napoleon can only be masked by the Allies (I’m assuming the Allies are not the French, but rather the British/Prussians).

I think what you want is a prototype for Allied leaders and a prototype for French leaders. Each prototype can refer to a base prototype with all the common traits. Or just leave “Can be masked by:” to “Any side”. This means that whoever masks it owns it.

Also, you probably want the mask trait to be after “Can rotate” but before “Movement trail” in the list. Otherwise, oponents can rotate masked counters.

It actually looks like it’s doing what it’s supposed to do. I think the solution is to have these pieces start in a private window where they can be masked. Then when the player moves them to the board, they are already masked.

I don’t actually do a lot with hidden pieces so this isn’t in my expertise!

But I hope that helps.

  • M.

2009/6/4 steve_lampon <messages@forums.vassalengine.org (messages@forums.vassalengine.org)>

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