Center on opponent movement

Hi
Just a suggestion for centering.Now,the engine centers the map but the moved piece usually is seen in a corner of the screen. I suppose center the piece on the center of the screen would be more correct

Cheers

Thus spake “Donegal”:

The current behavior only ensures that an opponent’s move is on-screen,
not necessarily centered. There might be a fix for this in 3.1; if not,
I’ll have it fixed for 3.2.


J.


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The reason for this is so that a multiply moved piece is seen to move around the screen, rather than the screen jumping around all over the place following each piece.

Thus spake “Brent Easton”:

Yes, but right now is seems to find the minimum possible map adjustment
which will put an off-screen piece within view. This results in moves
occuring against the view edges when the map has to adjust to show them.


J.


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