It has been proposed in another thread that player default settings should override the designer’s font size and type settings in modules.
My position on this is that it’s a bad idea.
The player should ONLY be able to override the font for the chat window. That override should ONLY affect that module. Therefore each module should begin with the designer’s settings.
For fonts applied to pieces, only the designer’s settings should be allowed. Players with vision challenges are accommodated via the mouse-hover magnification. It is arguable that players could benefit by overriding the designer’s magnification settings to assist with their vision if they find that the designer’s settings are insufficient for their needs. Again, this should only pertain to the module. Each module should always begin with the designer’s settings.
[edit] Allowing a player’s font size/type to persist across modules (even if relegated to the chat window) would lead to players opening new modules and believing them to be garbage due to the messy/broken design…never realizing it was their font override causing the issue.