Extension Update and previous save

Hello,

Sorry to bother you if my issue was already commented in a previous post.

I currently work on a extension for a module, and I think that I observe a strange behavior:

  • When I update a property of one of my pawn, if I reload a save, the property is not updated for the existing pawns. But if I recreate the pawn, the property is rightly setted.

Any idea?

My configuration:

  • Windows XP
  • Vassal 3.1.12

Regards,

Benoit

On Mar 11, 2010, at 12:39 PM, dienben wrote:

That is the expected behavior.


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Hi Tar,

Thanks for your answer. Is there a way to force the reload? Even in edition mode?

Regars,

Benoit

On Mar 11, 2010, at 2:13 PM, dienben wrote:

You could try using the saved game updater. I’m not quite sure how it
would work. Perhaps one of the more knowledgeable developers or
module designers can join in?


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