Would it be possible for the Menu Entry selection on a Toolbar Menu button to have the option to select/deselect with a visible status displayed with a checkmark?
Problem: In my example below, if multiple shading options are inadvertently selected by the player (In this game, that should never be the case), it becomes difficult to reverse the process because it is not clear which shades are turned on, and which are not.
Solution: If the shade options showed the status like below, it would become clear which ones the player needs to have on and which ones the player has currently selected to be on/off.
Thanks,
Rob
This is how I envision it would appear. (I have other modules that have many more shade options so the complexity of the layering becomes greater as the number of shade options increases)

