Frequent server blips

I find that the server is going down quite frequently, always coming back up in a few minutes. I have had 3 disconnects today, in the space of about 90 minutes. This starts to make it a pain to play a game when you have to keep on saving your game, waiting a few minutes, then getting back on and resuming the game.

Now I know Vassal is free & open so it’s not like I have a “right” to complain, but for the sake of board games, I want to say the frequency is sometimes excessive.

I would like to know if there are plans to increase the average duration between the “reboots” or whatever is happening to the server, and I am curious if it is like a memory issue so it has to restart or what. I am interested in donating towards better server performance in the future, but I would like to know what’s going on, if there are some plans for the future regarding this issue, and any other relevant information. What are the hardware specs by the way?

Actually as I play a game today on VASSAL I am now losing connection to server every 10 minutes or so. I have had to save game 5 times. Seriously VASSAL is becoming unuseable over internet, only E-Mail/Forum/LAN is viable now.

Thus spake Tank7:

I would like to know if there are plans to increase the average duration
between the “reboots” or whatever is happening to the server, and I am
curious if it is like a memory issue so it has to restart or what. I am
interested in donating towards better server performance in the future,
but I would like to know what’s going on, if there are some plans for
the future regarding this issue, and any other relevant information.

So, I can tell you what’s not happening:

  1. The host machine for our VMs is not crashing or rebooting.
  2. The host machine for our VMs is not overloaded.
  3. The VM where our game server runs is not crashing or rebooting.
  4. The VM where our game server runs is not overloaded.
  5. The game server process is not running out of memory.

Occasionally—and by this, I mean on the order of once or twice per
month—the game server process exits, for no reason that we’ve ever
been able to determine. When this happens, everyone is disconnected.

I know this is not what’s happening most of the time when people
report disconnections, because I can see how long the server process
has been running and we get reports of disconnections when the server
process hasn’t been restarted for many days.

I get disconnected frequently when ssh’ing to our servers as well, and
usually at those times I can’t ping the gateway they sit behind, so
I doubt that the problem is with the game server specifically. Our
outbound bandwidth is saturated a lot of the time, so that might have
something to with the problem—but it’s unclear to me how to test
further to determine what’s wrong.

What are the hardware specs by the way?

The physical machine is has an AMD Phenom II X4 965 CPU, 8GB RAM, and
two 1TB drives in a RAID1. The VM running the game server sees two
of those cores and 2GB RAM.


J.

Hmm so to summarize, you are saying that you suspect the bandwidth is simply topping out, or if you can’t even ping, then there is some kind of more like a fluke weird thing going on with the connection/routing. More or less bandwidth or routing, I guess. How I hate routers :stuck_out_tongue:

I would like to say I’ve had at least a few days with no server problems… maybe someone quietly fixed something, I don’t know. Anyways I would like to say it’s been good, I believe in providing positive feedback when something improves by a fair margin.

Thus spake Tank7:

I would like to say I’ve had at least a few days with no server
problems… maybe someone quietly fixed something, I don’t know. Anyways
I would like to say it’s been good, I believe in providing positive
feedback when something improves by a fair margin.

That’s good to hear, but we didn’t change anything.


J.

There was a short blip yesterday evening, 3 june 2013 23:08 CEST.

I wonder then,
IF it is the bandwidth max theory instead of any routing/packet type stuff:
it could be just the fact that the weather is getting warmer and so some people with balanced lives are going outside a bit more, which lightens the bandwidth load.